DailyNewGames

FUSE BREAKER PROTOCOL

动作
评分
5.0(1)
价格
免费
内购
—
版本
0.2.0
版本数
1
大小
34 MB
年龄分级
17+
系统要求
15.0
上架
2026年10月12日(15天前)
更新
2026年10月12日(15天前)
首次发现
2026年10月27日(3小时前)
最后抓取
2026年10月27日(3小时前)

截图

游戏介绍

Saltmarrow has been under rolling blackouts for nine nights, and everyone blames the storm. Wren Okafor, a night-shift lineworker who knows every breaker in the city, finds out the dark is being sold. A crew called the Sootline cuts the power to a block so their clients can work unseen. Wren turns their trick against them. She cuts the lights and comes in fast. LIGHT IS THE WEAPON Every room is a lighting puzzle. Lit rooms favour the crew's eyes. Dark rooms favour yours. Throw a breaker and the room drops into shadow, and you fight by the glow of flashlights, neon and muzzle flashes. But every shot you fire lights you up, and the crew's technicians will walk to a dead panel and switch it back on unless you reach them first. - Cut breakers to plunge rooms into darkness - Surge a lamp, sign or screen to blind the crew standing in its light - Kick doors in, shatter glass, throw empty guns - Read the room by the crew's flashlights, lanterns and night-vision glow FAST, LETHAL, FAIR Movement is instant and most things go down in one or two hits, Wren included. Guns have no reloads: when one runs dry, throw it and grab another. Every threat is telegraphed, and a retry takes under a second. A STORY WORTH FINISHING Seventeen missions across a storm-battered harbour city: cold stores and fish markets on the docks, a neon strip with a karaoke bar and a nightclub, the hill where the lights never go out, and the switchyard that powers it all. It's a grounded noir with warmth and dry humour, told in short briefings and radio calls that never interrupt a fight. Four bosses, each with a signature trick to read and break: a dock boss who charges behind a steel shield, a club owner who strobes the room on his own beat, a vault guarded by searchlight drones, and the one man who knows the grid better than Wren does. PLAY IT YOUR WAY - Three stars per mission: clear it, beat the par time, and complete its challenge - 12 Tricks, perks that change how you play, most of them unlocked with stars: silent footsteps, instant breakers, a lethal hit that trips the lights instead - Choose a starting sidearm: the quiet Nail Gun or the Flare Pistol, whose flares become lights of their own - Relaxed mode, adjustable aim assist and a left-handed layout - Twin-stick touch controls made for iPhone - Plays offline, no account needed Rain on the docks, lightning over the harbour, and an original soundtrack that follows the city from the Wharf to the switchyard.

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