- 评分
- —(0)
- 价格
- 免费
- 内购
- —
- 版本
- 1.2.0
- 版本数
- 1
- 大小
- 102 MB
- 年龄分级
- 17+
- 系统要求
- 15.0
- 上架
- 2026年10月6日(21天前)
- 更新
- 2026年10月6日(21天前)
- 首次发现
- 2026年10月27日(3小时前)
- 最后抓取
- 2026年10月27日(3小时前)
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游戏介绍
A severed arm never grows back. Lose a limb, fight differently. Your little sister's hands are slowly turning stiff. At the top of a hundred-floor tower, a Device fixes anything. Once, for one person. You take up a sword and climb. "…Come back while my hands are still warm." A third-person action roguelite in pixel-rendered 3D, where losing limbs is the rule of the Tower. ■ WHAT YOU LOSE STAYS LOST • Attacks aimed at your limbs are telegraphed on the floor. Orange means an arm, yellow means a leg. Read them, dodge them, keep what you have. • A severed limb bleeds. Back off and bandage it to stanch the bleeding. Get hit and you start over. • Swing one-armed. Limp on one leg. Lose both legs and you crawl, but you keep climbing. • Flesh heals itself, and every limb holds a skill of its own: Charged Slash, Riposte, Double Roll, Footwork. Lose the limb and you lose the skill. • Mech limbs are sturdy and strong, but heavy. When one breaks there's no blood, just salvage, and the Mender can refit it. The scars stay. • At Rest Stops, the Mender fits everything from wooden limbs to mech limbs and prostheses: Hook, Saw Arm, Shield Arm, Spring Leg, Peg Leg. A new body means a new way to fight. • Spend scrap on braces, limb training, mech tiers and weapon upgrades. • On the Mirror Floors, enemies copy the body you have right now. Missing arm included. ■ NO TWO CLIMBS ALIKE • 9 weapons: sword, two-handed axe, long spear, twin daggers, greatsword, war hammer, chain sickle, gauntlets, scythe • 50 relics: Empty Sleeve, Phantom Pain, Stump Ember… effects that feed on the state of your body, including relics that grow stronger as you lose limbs • Two doors on every floor. Elites, treasure, hazards, bosses. • Land a heavy attack on a staggered enemy and you take their limbs too. • Where you fell, your old body waits. Search it, or bury it. ■ WHAT DEATH LEAVES BEHIND • Every death becomes an imprint on the 53-node Imprint Web. The Tower branch is strong, but the Tower takes its share, and your sister's voice and the ending change with it. • 30 secrets and 10 letters from your sister (plus 3 more on Hard) • 41 achievements • Once you reach a zone, you can start again from its entrance. ■ THE TOWER DOESN'T END AT 100 • Floors 1–100, the First Ascent: 10 zones, their bosses, and four endings • Floors 101–200, the Ascent of the Self: pick your path on a zone map, take on new objectives (chase, hold out, escort, duel) and bosses that come back to back. You may even reclaim what you lost. • From Floor 201: the Endless Tower • Hard mode: unlocks once you get past the Zone 1 boss. Enemies hit harder, and the limbs you lose are taken by the Tower and come back on someone else. Looks and letters you can only earn on Hard. • Challenge modes: Endless Climb, Time Attack, the Daily Tower with a new rule every day, the Weekly Tower where everyone climbs the same tower, and Imprints Off for a pure record • 24 looks: clothes, bandages, mech paint and blades, unlocked through achievements, bosses and secrets. Looks only • Climb Card: one image of your run: the limbs you lost, the floor you reached, your cause of death ■ PLAY • Touch controls • English, Korean, Simplified Chinese, Japanese • No account needed. Progress is saved on your device only. Plays offline (except watching ads and purchases). • Turn on "Reduce Gore" in Settings to replace blood and flesh with grey debris (off by default). ■ FREE TO START • Floors 1–20 are free to play. • A single in-app purchase, "Full Game", unlocks every floor forever and removes ads. Restore it on a new device with Restore Purchase. • Or, without buying, watch one rewarded ad to open the next zone (10 floors) for your current climb. • No banner ads. No interstitials. No ads during combat. Nothing that sells power. Contains violence with dismemberment and blood.
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