FUSE BREAKER PROTOCOL

Action
Rating
5.0(1)
Price
Free
In-app purchases
—
Version
0.2.0
Versions
1
Size
34 MB
Age rating
17+
Requires
15.0
Released
Oct 12, 2026(15 days ago)
Updated
Oct 12, 2026(15 days ago)
First seen
Oct 27, 2026(3 hours ago)
Last checked
Oct 27, 2026(3 hours ago)

Screenshots

About this game

Saltmarrow has been under rolling blackouts for nine nights, and everyone blames the storm. Wren Okafor, a night-shift lineworker who knows every breaker in the city, finds out the dark is being sold. A crew called the Sootline cuts the power to a block so their clients can work unseen. Wren turns their trick against them. She cuts the lights and comes in fast. LIGHT IS THE WEAPON Every room is a lighting puzzle. Lit rooms favour the crew's eyes. Dark rooms favour yours. Throw a breaker and the room drops into shadow, and you fight by the glow of flashlights, neon and muzzle flashes. But every shot you fire lights you up, and the crew's technicians will walk to a dead panel and switch it back on unless you reach them first. - Cut breakers to plunge rooms into darkness - Surge a lamp, sign or screen to blind the crew standing in its light - Kick doors in, shatter glass, throw empty guns - Read the room by the crew's flashlights, lanterns and night-vision glow FAST, LETHAL, FAIR Movement is instant and most things go down in one or two hits, Wren included. Guns have no reloads: when one runs dry, throw it and grab another. Every threat is telegraphed, and a retry takes under a second. A STORY WORTH FINISHING Seventeen missions across a storm-battered harbour city: cold stores and fish markets on the docks, a neon strip with a karaoke bar and a nightclub, the hill where the lights never go out, and the switchyard that powers it all. It's a grounded noir with warmth and dry humour, told in short briefings and radio calls that never interrupt a fight. Four bosses, each with a signature trick to read and break: a dock boss who charges behind a steel shield, a club owner who strobes the room on his own beat, a vault guarded by searchlight drones, and the one man who knows the grid better than Wren does. PLAY IT YOUR WAY - Three stars per mission: clear it, beat the par time, and complete its challenge - 12 Tricks, perks that change how you play, most of them unlocked with stars: silent footsteps, instant breakers, a lethal hit that trips the lights instead - Choose a starting sidearm: the quiet Nail Gun or the Flare Pistol, whose flares become lights of their own - Relaxed mode, adjustable aim assist and a left-handed layout - Twin-stick touch controls made for iPhone - Plays offline, no account needed Rain on the docks, lightning over the harbour, and an original soundtrack that follows the city from the Wharf to the switchyard.

Chart history

Chart history

Sign in to use this.

Ratings

5.01 rating

Privacy

No privacy details published.

Search

Search games, studios, publishers…